1, Rao suspects, is getting a machine to look where an experimenter looks, just as a baby homes in on an adult’s visual perspective. Rao’s rationale: He wants to create a robot that sponges up knowledge baby-style. Not many cyberspecialists would forgo motherboards for mother love. Neural Networks Figuring out how to make robots, including the childlike iCub shown here, into social learners marks a new approach in artificial intelligence. Kids assume that robots engaged in such a game are social agents and know what they are doing. Bongard REAL TO KIDS In one study (depicted above), kids were more likely to follow a robot’s gaze toward a toy if they had watched the robot play an imitation game with an adult. Neural Networks A SMART COPYCAT A robot created by Josh Bongard (top) mimics the actions of another robot with the same body plan (middle), but it doesn’t try to replicate the movements of a third bot with body segments that are organized in a different way (bottom). Most children can follow a parent’s gaze by age 1. The Japanese-built robot is learning to track an instructor’s gaze to spot interesting objects. Time after time, tiny upturned heads tilt in whatever direction the caretakers look. Satisfied with the light sprites, the Cloud Machine will now collect the light pollen from them.Īfter the cutscene that follows, you will receive multiple flower sounds.Īs Nara says, go back to the Captain in the leftmost room now.Boldly going where most computer scientists fear to tread, Rajesh Rao watches intently as 1-year-olds lock eyes with their mothers in a developmental psychology lab at the University of Washington in Seattle. Pull the second switch once.Īgain, open the door, put the light sprite in, close the door. Now pull the third switch to change the number of slots to move and notice that it settles on the empty spot. This is also an empty space, so open the door with the first switch, put a light sprite in it, and close the door with the same switch. Now pull the second switch to go forward two spaces. Put one of the light sprites in the door, and push up the first switch to close the door. Let’s work the Relay! When the Cloud Machine is running (the wheel in the upper-left should be rolling), pull the first of the three switches to open the door. You’ll be informed of the low Light Sprite count, and given instructions on how to work the relay. Now go back to the Cloud Machine itself and pull the lever to get it going. Remember to pick up the light sprite from the Robug! Once the berries are collected, interact with the Robug to send the berries to the Cloud Machine automatically. Now interact with the light sprites (right side of the screen) and pick up all three. Use the key with the Robug to the lower-right area of the screen. Use your burning heart to remove the crystal and then pick up the winding key. ![]() You’ll notice a dark blue crystal near the Cloud Machine. You will also learn that you need to provide solar berries and light pollen. On the curved display panel, you’ll learn whether you got the Water Machine supply fixed or not (it will be a green check). ![]() In the Cloud Machine area, interact with the Cloud Machine and pull the big lever in the middle. There’s no way to lose or die in this game! If you do get stuck, though – consult this guide, where we’ve laid down the steps for how to proceed with the story.įor more information on Growbot, check out the official website here! Cloud Machine Welcome to the Into Indie Games walkthrough for Growbot! At all times, it is recommended that you explore the space station for yourself, talk to everyone you can, and use all the items you can on everything else. Music Room Part 1 (Mixing Machines 1 & 2).
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